polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
27 lines (26 loc) • 1.38 kB
TypeScript
import { TypedPostProcessNode, TypedPostNodeContext } from './_Base';
import { RenderPass } from '../../../modules/three/examples/jsm/postprocessing/RenderPass';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { Scene } from 'three/src/scenes/Scene';
import { Camera } from 'three/src/cameras/Camera';
interface RenderPassWithContext extends RenderPass {
context: {
camera: Camera;
scene: Scene;
};
}
declare class RenderPostParamsConfig extends NodeParamsConfig {
overrideScene: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
scene: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.OPERATOR_PATH>;
overrideCamera: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
camera: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.OPERATOR_PATH>;
}
export declare class RenderPostNode extends TypedPostProcessNode<RenderPass, RenderPostParamsConfig> {
params_config: RenderPostParamsConfig;
static type(): string;
protected _create_pass(context: TypedPostNodeContext): RenderPassWithContext;
update_pass(pass: RenderPassWithContext): void;
private _update_camera;
private _update_scene;
}
export {};