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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import {Vector2 as Vector22} from "three/src/math/Vector2"; import {TypedPostProcessNode, PostParamOptions} from "./_Base"; import {OutlinePass as OutlinePass2} from "../../../modules/three/examples/jsm/postprocessing/OutlinePass"; import {NodeParamsConfig, ParamConfig} from "../utils/params/ParamsConfig"; class OutlinePostParamsConfig extends NodeParamsConfig { constructor() { super(...arguments); this.objectsMask = ParamConfig.STRING("*outlined*", { ...PostParamOptions }); this.refreshObjects = ParamConfig.BUTTON(null, { ...PostParamOptions }); this.edgeStrength = ParamConfig.FLOAT(3, { range: [0, 10], rangeLocked: [true, false], ...PostParamOptions }); this.edgeThickness = ParamConfig.FLOAT(0, { range: [0, 4], rangeLocked: [true, false], ...PostParamOptions }); this.edgeGlow = ParamConfig.FLOAT(0, { range: [0, 1], rangeLocked: [true, false], ...PostParamOptions }); this.pulsePeriod = ParamConfig.FLOAT(0, { range: [0, 5], rangeLocked: [true, false], ...PostParamOptions }); this.visibleEdgeColor = ParamConfig.COLOR([1, 1, 1], { ...PostParamOptions }); this.hiddenEdgeColor = ParamConfig.COLOR([0, 0, 0], { ...PostParamOptions }); } } const ParamsConfig2 = new OutlinePostParamsConfig(); export class OutlinePostNode extends TypedPostProcessNode { constructor() { super(...arguments); this.params_config = ParamsConfig2; } static type() { return "outline"; } _create_pass(context) { const pass = new OutlinePass2(new Vector22(context.resolution.x, context.resolution.y), context.scene, context.camera, context.scene.children); this.update_pass(pass); return pass; } update_pass(pass) { pass.edgeStrength = this.pv.edgeStrength; pass.edgeThickness = this.pv.edgeThickness; pass.edgeGlow = this.pv.edgeGlow; pass.pulsePeriod = this.pv.pulsePeriod; pass.visibleEdgeColor = this.pv.visibleEdgeColor; pass.hiddenEdgeColor = this.pv.hiddenEdgeColor; this._set_selected_objects(pass); } _set_selected_objects(pass) { pass.selectedObjects = this.scene().objectsByMask(this.pv.objectsMask); } }