polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
21 lines (20 loc) • 999 B
TypeScript
import { TypedPostProcessNode, TypedPostNodeContext } from './_Base';
import { ShaderPass } from '../../../modules/three/examples/jsm/postprocessing/ShaderPass';
import { IUniformN } from '../utils/code/gl/Uniforms';
interface CopyPassWithUniforms extends ShaderPass {
uniforms: {
opacity: IUniformN;
};
}
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class CopyPostParamsConfig extends NodeParamsConfig {
opacity: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
transparent: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
}
export declare class CopyPostNode extends TypedPostProcessNode<ShaderPass, CopyPostParamsConfig> {
params_config: CopyPostParamsConfig;
static type(): string;
protected _create_pass(context: TypedPostNodeContext): CopyPassWithUniforms;
update_pass(pass: CopyPassWithUniforms): void;
}
export {};