polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
21 lines (20 loc) • 620 B
JavaScript
import {ParamLessBaseNetworkPostNode} from "./_BaseManager";
import {NodeContext as NodeContext2, NetworkNodeType} from "../../poly/NodeContext";
export class AnimationsPostNode extends ParamLessBaseNetworkPostNode {
constructor() {
super(...arguments);
this._children_controller_context = NodeContext2.ANIM;
}
static type() {
return NetworkNodeType.ANIM;
}
createNode(node_class, params_init_value_overrides) {
return super.createNode(node_class, params_init_value_overrides);
}
children() {
return super.children();
}
nodesByType(type) {
return super.nodesByType(type);
}
}