polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
23 lines (22 loc) • 1.36 kB
TypeScript
/**
* Adds An AdaptativeToneMapping effect
*
*
*/
import { TypedPostProcessNode, TypedPostNodeContext } from './_Base';
import { AdaptiveToneMappingPass } from '../../../modules/three/examples/jsm/postprocessing/AdaptiveToneMappingPass';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class AdaptiveToneMappingPostParamsConfig extends NodeParamsConfig {
adaptive: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
averageLuminance: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
midGrey: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
maxLuminance: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
adaptiveRange: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
}
export declare class AdaptiveToneMappingPostNode extends TypedPostProcessNode<AdaptiveToneMappingPass, AdaptiveToneMappingPostParamsConfig> {
params_config: AdaptiveToneMappingPostParamsConfig;
static type(): string;
protected _create_pass(context: TypedPostNodeContext): AdaptiveToneMappingPass;
update_pass(pass: AdaptiveToneMappingPass): void;
}
export {};