polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
15 lines (14 loc) • 661 B
TypeScript
import { HemisphereLightObjNode } from '../../HemisphereLight';
import { BaseLightHelper } from './_BaseLightHelper';
import { HemisphereLight } from 'three/src/lights/HemisphereLight';
import { Mesh } from 'three/src/objects/Mesh';
export declare class HemisphereLightHelper extends BaseLightHelper<Mesh, HemisphereLight, HemisphereLightObjNode> {
createObject(): Mesh<import("three").Geometry | import("three").BufferGeometry, import("three").Material | import("three").Material[]>;
private _geometry;
protected buildHelper(): void;
private _quat;
private _default_position;
private _color1;
private _color2;
update(): void;
}