polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
44 lines (43 loc) • 2.75 kB
TypeScript
import { Constructor } from '../../../../../types/GlobalTypes';
import { WebGLRenderer } from 'three/src/renderers/WebGLRenderer';
import { Vector2 } from 'three/src/math/Vector2';
import { Scene } from 'three/src/scenes/Scene';
import { BaseThreejsCameraObjNodeType } from '../../_BaseCamera';
export declare function CameraRenderParamConfig<TBase extends Constructor>(Base: TBase): {
new (...args: any[]): {
render: import("../../../utils/params/ParamsConfig").ParamTemplate<import("../../../../poly/ParamType").ParamType.FOLDER>;
setScene: import("../../../utils/params/ParamsConfig").ParamTemplate<import("../../../../poly/ParamType").ParamType.BOOLEAN>;
/** @param override rendered scene */
scene: import("../../../utils/params/ParamsConfig").ParamTemplate<import("../../../../poly/ParamType").ParamType.OPERATOR_PATH>;
setRenderer: import("../../../utils/params/ParamsConfig").ParamTemplate<import("../../../../poly/ParamType").ParamType.BOOLEAN>;
/** @param override renderer used */
renderer: import("../../../utils/params/ParamsConfig").ParamTemplate<import("../../../../poly/ParamType").ParamType.OPERATOR_PATH>;
setCssRenderer: import("../../../utils/params/ParamsConfig").ParamTemplate<import("../../../../poly/ParamType").ParamType.BOOLEAN>;
/** @param add a css renderer */
cssRenderer: import("../../../utils/params/ParamsConfig").ParamTemplate<import("../../../../poly/ParamType").ParamType.OPERATOR_PATH>;
};
} & TBase;
export declare class RenderController {
private node;
private _renderers_by_canvas_id;
private _resolution_by_canvas_id;
private _resolved_scene;
private _resolved_renderer_rop;
private _resolved_cssRenderer_rop;
constructor(node: BaseThreejsCameraObjNodeType);
render(canvas: HTMLCanvasElement, size?: Vector2, aspect?: number): void;
render_with_renderer(canvas: HTMLCanvasElement): void;
update(): Promise<void>;
get resolved_scene(): Scene | undefined;
private update_scene;
private update_renderer;
private update_cssRenderer;
renderer(canvas: HTMLCanvasElement): WebGLRenderer;
cssRenderer(canvas: HTMLCanvasElement): import("../../../../../modules/core/renderers/CSS2DRenderer").CSS2DRenderer | import("../../../../../modules/three/examples/jsm/renderers/CSS3DRenderer").CSS3DRenderer | undefined;
private _super_sampling_size;
createRenderer(canvas: HTMLCanvasElement, size: Vector2): WebGLRenderer | undefined;
private static _create_default_renderer;
delete_renderer(canvas: HTMLCanvasElement): void;
canvas_resolution(canvas: HTMLCanvasElement): Vector2;
set_renderer_size(canvas: HTMLCanvasElement, size: Vector2): void;
}