polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
17 lines (16 loc) • 626 B
TypeScript
import { NodeParamsConfig } from '../../utils/params/ParamsConfig';
import { TypedObjNode, BaseObjNodeType } from '../_Base';
import { Object3D } from 'three/src/core/Object3D';
declare class HierarchyParamsConfig extends NodeParamsConfig {
}
export declare class HierarchyObjNode extends TypedObjNode<Object3D, HierarchyParamsConfig> {
readonly hierarchy_controller: HierarchyController;
}
export declare class HierarchyController {
private node;
constructor(node: HierarchyObjNode);
initializeNode(): void;
static on_input_updated(node: BaseObjNodeType): void;
on_input_updated(): void;
}
export {};