polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
42 lines (41 loc) • 1.78 kB
TypeScript
import { Object3D } from 'three/src/core/Object3D';
import { TypedNode } from '../_Base';
import { NodeContext } from '../../poly/NodeContext';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { Group } from 'three/src/objects/Group';
import { ChildrenDisplayController } from './utils/ChildrenDisplayController';
import { TransformController } from './utils/TransformController';
import { HierarchyController } from './utils/HierarchyController';
export declare enum ObjNodeRenderOrder {
MANAGER = 0,
CAMERA = 2,
LIGHT = 3
}
export declare class TypedObjNode<O extends Object3D, K extends NodeParamsConfig> extends TypedNode<NodeContext.OBJ, K> {
static nodeContext(): NodeContext;
static displayedInputNames(): string[];
readonly render_order: number;
readonly transform_controller: TransformController | undefined;
readonly hierarchy_controller: HierarchyController | undefined;
protected _children_group: Group;
protected _object: O;
private _create_children_group;
protected _attachable_to_hierarchy: boolean;
get attachable_to_hierarchy(): boolean;
protected _used_in_scene: boolean;
usedInScene(): boolean;
add_object_to_parent(parent: Object3D): void;
remove_object_from_parent(): void;
readonly children_display_controller: ChildrenDisplayController | undefined;
initializeBaseNode(): void;
get children_group(): Group;
get object(): O;
_create_object_with_attributes(): O;
protected set_object_name(): void;
create_object(): Object3D;
is_display_node_cooking(): boolean;
is_displayed(): boolean;
}
export declare type BaseObjNodeType = TypedObjNode<Object3D, any>;
export declare class BaseObjNodeClass extends TypedObjNode<Object3D, any> {
}