polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
23 lines (22 loc) • 710 B
JavaScript
import {ParamLessBaseManagerObjNode} from "./_BaseManager";
import {NodeContext as NodeContext2, NetworkNodeType} from "../../poly/NodeContext";
import {ObjNodeRenderOrder} from "./_Base";
export class MaterialsObjNode extends ParamLessBaseManagerObjNode {
constructor() {
super(...arguments);
this.render_order = ObjNodeRenderOrder.MANAGER;
this._children_controller_context = NodeContext2.MAT;
}
static type() {
return NetworkNodeType.MAT;
}
createNode(node_class, params_init_value_overrides) {
return super.createNode(node_class, params_init_value_overrides);
}
children() {
return super.children();
}
nodesByType(type) {
return super.nodesByType(type);
}
}