polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
41 lines (40 loc) • 1.71 kB
TypeScript
/**
* Can blend between 2 other OBJ nodes.
*
*
*/
import { TypedObjNode } from './_Base';
import { Group } from 'three/src/objects/Group';
import { FlagsControllerD } from '../utils/FlagsController';
import { HierarchyController } from './utils/HierarchyController';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class BlendObjParamConfig extends NodeParamsConfig {
object0: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.OPERATOR_PATH>;
object1: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.OPERATOR_PATH>;
mode: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>;
blend: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
blendT: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
blendR: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
}
export declare class BlendObjNode extends TypedObjNode<Group, BlendObjParamConfig> {
params_config: BlendObjParamConfig;
static type(): string;
readonly hierarchy_controller: HierarchyController;
readonly flags: FlagsControllerD;
private _helper;
create_object(): Group;
initializeNode(): void;
private _updateHelperHierarchy;
cook(): void;
private _blend;
private _t0;
private _q0;
private _s0;
private _t1;
private _q1;
private _s1;
private _blend_together;
private _blend_separately;
private _decompose_matrices;
}
export {};