UNPKG

polygonjs-engine

Version:

node-based webgl 3D engine https://polygonjs.com

36 lines (35 loc) 1.06 kB
import {AmbientLight as AmbientLight2} from "three/src/lights/AmbientLight"; import {TypedLightObjNode} from "./_BaseLight"; import {NodeParamsConfig, ParamConfig} from "../utils/params/ParamsConfig"; import {ColorConversion} from "../../../core/Color"; class AmbientLightObjParamsConfig extends NodeParamsConfig { constructor() { super(...arguments); this.color = ParamConfig.COLOR([1, 1, 1], { conversion: ColorConversion.SRGB_TO_LINEAR }); this.intensity = ParamConfig.FLOAT(1); } } const ParamsConfig2 = new AmbientLightObjParamsConfig(); export class AmbientLightObjNode extends TypedLightObjNode { constructor() { super(...arguments); this.params_config = ParamsConfig2; } static type() { return "ambientLight"; } create_light() { const light = new AmbientLight2(); light.matrixAutoUpdate = false; return light; } initializeNode() { this.io.inputs.setCount(0, 1); } update_light_params() { this.light.color = this.pv.color; this.light.intensity = this.pv.intensity; } }