polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
62 lines (61 loc) • 3.4 kB
TypeScript
/**
* Creates a Mesh Phong Material
*
* @remarks
* This material needs lights to be visible. While not as photorealistic as the MeshStandardMaterial, it is very cheap to process.
*
*/
import { MeshPhongMaterial } from 'three/src/materials/MeshPhongMaterial';
import { TypedMatNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { DepthController } from './utils/DepthController';
import { TextureMapController } from './utils/TextureMapController';
import { TextureAlphaMapController } from './utils/TextureAlphaMapController';
declare const MeshPhongMatParamsConfig_base: {
new (...args: any[]): {
useAlphaMap: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
alphaMap: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.OPERATOR_PATH>;
};
} & {
new (...args: any[]): {
useMap: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
map: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.OPERATOR_PATH>;
};
} & {
new (...args: any[]): {
skinning: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
};
} & {
new (...args: any[]): {
depthWrite: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
depthTest: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
};
} & {
new (...args: any[]): {
doubleSided: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
front: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
};
} & {
new (...args: any[]): {
color: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.COLOR>;
useVertexColors: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
transparent: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
opacity: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
alphaTest: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
useFog: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
};
} & typeof NodeParamsConfig;
declare class MeshPhongMatParamsConfig extends MeshPhongMatParamsConfig_base {
flatShading: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
}
export declare class MeshPhongMatNode extends TypedMatNode<MeshPhongMaterial, MeshPhongMatParamsConfig> {
params_config: MeshPhongMatParamsConfig;
static type(): string;
create_material(): MeshPhongMaterial;
readonly texture_map_controller: TextureMapController;
readonly texture_alpha_map_controller: TextureAlphaMapController;
readonly depth_controller: DepthController;
initializeNode(): void;
cook(): Promise<void>;
}
export {};