polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
31 lines (30 loc) • 1.37 kB
TypeScript
/**
* Creates a LineBasicMaterial, used to render lines
*
*
*/
import { LineBasicMaterial } from 'three/src/materials/LineBasicMaterial';
import { TypedMatNode } from './_Base';
import { DepthController } from './utils/DepthController';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare const LineBasicMatParamsConfig_base: {
new (...args: any[]): {
depthWrite: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
depthTest: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
};
} & typeof NodeParamsConfig;
declare class LineBasicMatParamsConfig extends LineBasicMatParamsConfig_base {
/** @param line color */
color: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.COLOR>;
/** @param line width */
lineWidth: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
}
export declare class LineBasicMatNode extends TypedMatNode<LineBasicMaterial, LineBasicMatParamsConfig> {
params_config: LineBasicMatParamsConfig;
static type(): string;
create_material(): LineBasicMaterial;
readonly depth_controller: DepthController;
initializeNode(): void;
cook(): Promise<void>;
}
export {};