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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import {BaseJsFunctionAssembler} from "./_Base"; import {ParamType as ParamType2} from "../../../../poly/ParamType"; import {JsConnectionPointType, JsConnectionPoint} from "../../../utils/io/connections/Js"; export class PointsJsFunctionAssembler extends BaseJsFunctionAssembler { static add_output_inputs(output_child) { output_child.params.addParam(ParamType2.VECTOR3, "position", [0, 0, 0], {hidden: true}); output_child.params.addParam(ParamType2.VECTOR3, "normal", [0, 0, 0], {hidden: true}); output_child.params.addParam(ParamType2.COLOR, "color", [1, 1, 1], {hidden: true}); output_child.params.addParam(ParamType2.VECTOR2, "uv", [0, 0], {hidden: true}); } add_output_inputs(output_child) { PointsJsFunctionAssembler.add_output_inputs(output_child); } static create_globals_node_output_connections() { return [ new JsConnectionPoint("position", JsConnectionPointType.VEC3), new JsConnectionPoint("normal", JsConnectionPointType.VEC3), new JsConnectionPoint("color", JsConnectionPointType.VEC3), new JsConnectionPoint("uv", JsConnectionPointType.VEC2), new JsConnectionPoint("time", JsConnectionPointType.FLOAT) ]; } create_globals_node_output_connections() { return PointsJsFunctionAssembler.create_globals_node_output_connections(); } add_globals_outputs(globals_node) { globals_node.io.outputs.setNamedOutputConnectionPoints(this.create_globals_node_output_connections()); } }