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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import {TypedJsNode} from "./_Base"; import {NodeParamsConfig} from "../utils/params/ParamsConfig"; class OutputJsParamsConfig extends NodeParamsConfig { } const ParamsConfig2 = new OutputJsParamsConfig(); export class OutputJsNode extends TypedJsNode { constructor() { super(...arguments); this.params_config = ParamsConfig2; } static type() { return "output"; } initializeNode() { super.initializeNode(); this.addPostDirtyHook("_set_mat_to_recompile", this._set_function_node_to_recompile.bind(this)); } create_params() { this.function_node?.assembler_controller.add_output_inputs(this); } set_lines(lines_controller) { this.function_node?.assembler_controller.assembler.set_node_lines_output(this, lines_controller); } }