UNPKG

polygonjs-engine

Version:

node-based webgl 3D engine https://polygonjs.com

11 lines (10 loc) 350 B
import { ShaderName } from '../../../utils/shaders/ShaderName'; export declare class ShaderConfig { private _name; private _input_names; private _dependencies; constructor(_name: ShaderName, _input_names: string[], _dependencies: ShaderName[]); name(): ShaderName; input_names(): string[]; dependencies(): ShaderName[]; }