polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
10 lines (9 loc) • 436 B
TypeScript
import { BaseGlNodeType } from '../../_Base';
import { AttributeGLDefinition } from '../../utils/GLDefinition';
import { GlConnectionPointType } from '../../../utils/io/connections/Gl';
export declare class AttributeConfig {
protected _gl_type: GlConnectionPointType;
protected _name: string;
constructor(_gl_type: GlConnectionPointType, _name: string);
create_definition(node: BaseGlNodeType): AttributeGLDefinition;
}