polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
45 lines (44 loc) • 1.63 kB
JavaScript
import {BasePersistedConfig} from "../../../../utils/PersistedConfig";
import {BuilderCopNode} from "../../../../cop/Builder";
import {GlParamConfig} from "../../utils/ParamConfig";
export class TexturePersistedConfig extends BasePersistedConfig {
constructor(node) {
super(node);
this.node = node;
}
toJSON() {
const assemblerController = this.node.assemblerController;
if (!assemblerController) {
return;
}
const param_uniform_pairs = [];
const param_configs = assemblerController.assembler.param_configs();
for (let param_config of param_configs) {
param_uniform_pairs.push([param_config.name(), param_config.uniform_name]);
}
const data = {
fragment_shader: this.node.texture_material.fragmentShader,
uniforms: this.node.texture_material.uniforms,
param_uniform_pairs,
uniforms_time_dependent: assemblerController.assembler.uniforms_time_dependent(),
uniforms_resolution_dependent: assemblerController.assembler.resolution_dependent()
};
return data;
}
load(data) {
this.node.texture_material.fragmentShader = data.fragment_shader;
this.node.texture_material.uniforms = data.uniforms;
BuilderCopNode.handle_dependencies(this.node, data.uniforms_time_dependent || false, data.uniforms);
for (let pair of data.param_uniform_pairs) {
const param = this.node.params.get(pair[0]);
const uniform = data.uniforms[pair[1]];
if (param && uniform) {
param.options.set({
callback: () => {
GlParamConfig.callback(param, uniform);
}
});
}
}
}
}