polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
20 lines (19 loc) • 927 B
TypeScript
import { BasePersistedConfig } from '../../../../utils/PersistedConfig';
import { BaseBuilderMatNodeType } from '../../../../mat/_BaseBuilder';
import { ShaderMaterialWithCustomMaterials } from '../../../../../../core/geometry/Material';
import { PolyDictionary } from '../../../../../../types/GlobalTypes';
export interface PersistedConfigBaseMaterialData {
material: object;
param_uniform_pairs: [string, string][];
uniforms_time_dependent?: boolean;
uniforms_resolution_dependent?: boolean;
custom_materials?: PolyDictionary<object>;
}
export declare class MaterialPersistedConfig extends BasePersistedConfig {
protected node: BaseBuilderMatNodeType;
private _material;
constructor(node: BaseBuilderMatNodeType);
toJSON(): PersistedConfigBaseMaterialData | undefined;
load(data: PersistedConfigBaseMaterialData): void;
material(): ShaderMaterialWithCustomMaterials | undefined;
}