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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import { ShaderMaterial } from 'three/src/materials/ShaderMaterial'; import { ShaderAssemblerMaterial } from './_BaseMaterial'; import { ShaderName } from '../../../../utils/shaders/ShaderName'; export declare class ShaderAssemblerCustomPointsDistance extends ShaderAssemblerMaterial { get _template_shader(): { vertexShader: string; fragmentShader: string; uniforms: any; }; protected insert_define_after(shader_name: ShaderName): string | undefined; protected insert_body_after(shader_name: ShaderName): string | undefined; create_material(): ShaderMaterial; }