polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
14 lines (13 loc) • 588 B
TypeScript
import { GlAssemblerControllerType, AssemblerControllerNode } from './Controller';
export declare class AssemblerNodeSpareParamsController {
private _controller;
private _node;
private _deleted_params_data;
private _created_spare_param_names;
private _raw_input_serialized_by_param_name;
private _init_value_serialized_by_param_name;
constructor(_controller: GlAssemblerControllerType, _node: AssemblerControllerNode);
get assembler(): import("./assemblers/_Base").BaseGlShaderAssembler;
create_spare_parameters(): void;
private _validate_names;
}