polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
34 lines (33 loc) • 1.86 kB
TypeScript
import { TypedGlNode } from './_Base';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
import { GlConnectionPointType } from '../utils/io/connections/Gl';
import { GLDefinitionType, TypedGLDefinition } from './utils/GLDefinition';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
export declare class BaseGlMathFunctionParamsConfig extends NodeParamsConfig {
}
export declare abstract class BaseGlMathFunctionGlNode extends TypedGlNode<BaseGlMathFunctionParamsConfig> {
params_config: BaseGlMathFunctionParamsConfig;
protected gl_method_name(): string;
protected gl_function_definitions(): TypedGLDefinition<GLDefinitionType>[];
initializeNode(): void;
protected _expected_input_types(): GlConnectionPointType[];
protected _expected_output_types(): GlConnectionPointType[];
protected _gl_input_name(index: number): string;
set_lines(shaders_collection_controller: ShadersCollectionController): void;
}
export declare abstract class BaseNodeGlMathFunctionArg1GlNode extends BaseGlMathFunctionGlNode {
protected _gl_input_name(index: number): string;
protected _expected_input_types(): GlConnectionPointType[];
}
export declare abstract class BaseNodeGlMathFunctionArg2GlNode extends BaseGlMathFunctionGlNode {
protected _expected_input_types(): GlConnectionPointType[];
}
export declare abstract class BaseNodeGlMathFunctionArg3GlNode extends BaseGlMathFunctionGlNode {
protected _expected_input_types(): GlConnectionPointType[];
}
export declare abstract class BaseNodeGlMathFunctionArg4GlNode extends BaseGlMathFunctionGlNode {
protected _expected_input_types(): GlConnectionPointType[];
}
export declare abstract class BaseNodeGlMathFunctionArg5GlNode extends BaseGlMathFunctionGlNode {
protected _expected_input_types(): GlConnectionPointType[];
}