polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
20 lines (19 loc) • 943 B
TypeScript
import { TypedGlNode } from './_Base';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
import { ParamType } from '../../poly/ParamType';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class TextureParamsConfig extends NodeParamsConfig {
paramName: import("../utils/params/ParamsConfig").ParamTemplate<ParamType.STRING>;
defaultValue: import("../utils/params/ParamsConfig").ParamTemplate<ParamType.STRING>;
uv: import("../utils/params/ParamsConfig").ParamTemplate<ParamType.VECTOR2>;
}
export declare class TextureGlNode extends TypedGlNode<TextureParamsConfig> {
params_config: TextureParamsConfig;
static type(): Readonly<'texture'>;
static readonly OUTPUT_NAME = "rgba";
initializeNode(): void;
set_lines(shaders_collection_controller: ShadersCollectionController): void;
set_param_configs(): void;
private _uniform_name;
}
export {};