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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import { Constructor, valueof } from '../../../types/GlobalTypes'; import { TypedGlNode, BaseGlNodeType } from './_Base'; import { GlConnectionPointType } from '../utils/io/connections/Gl'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { ShadersCollectionController } from './code/utils/ShadersCollectionController'; import { NodeContext } from '../../poly/NodeContext'; import { GlNodeChildrenMap } from '../../poly/registers/nodes/Gl'; import { SubnetOutputGlNode } from './SubnetOutput'; import { SubnetInputGlNode } from './SubnetInput'; import { ParamsInitData } from '../utils/io/IOController'; export declare class TypedSubnetGlNode<K extends NodeParamsConfig> extends TypedGlNode<K> { protected _children_controller_context: NodeContext; initializeNode(): void; protected _expected_inputs_count(): number; protected _expected_input_types(): GlConnectionPointType[]; protected _expected_output_types(): GlConnectionPointType[]; protected _expected_input_name(index: number): string; protected _expected_output_name(index: number): string; child_expected_input_connection_point_types(): GlConnectionPointType[]; child_expected_output_connection_point_types(): GlConnectionPointType[]; child_expected_input_connection_point_name(index: number): string; child_expected_output_connection_point_name(index: number): string; createNode<S extends keyof GlNodeChildrenMap>(node_class: S, params_init_value_overrides?: ParamsInitData): GlNodeChildrenMap[S]; createNode<K extends valueof<GlNodeChildrenMap>>(node_class: Constructor<K>, params_init_value_overrides?: ParamsInitData): K; children(): BaseGlNodeType[]; nodesByType<K extends keyof GlNodeChildrenMap>(type: K): GlNodeChildrenMap[K][]; set_lines_block_start(shaders_collection_controller: ShadersCollectionController, child_node: SubnetInputGlNode): void; set_lines_block_end(shaders_collection_controller: ShadersCollectionController, child_node: SubnetOutputGlNode): void; set_lines(shaders_collection_controller: ShadersCollectionController): void; } declare class SubnetGlParamsConfig extends NodeParamsConfig { } export declare class SubnetGlNode extends TypedSubnetGlNode<SubnetGlParamsConfig> { params_config: SubnetGlParamsConfig; static type(): string; } export {};