polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
18 lines (17 loc) • 798 B
TypeScript
import { TypedGlNode } from './_Base';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
import { ParamType } from '../../poly/ParamType';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class RampGlParamsConfig extends NodeParamsConfig {
name: import("../utils/params/ParamsConfig").ParamTemplate<ParamType.STRING>;
input: import("../utils/params/ParamsConfig").ParamTemplate<ParamType.FLOAT>;
}
export declare class RampGlNode extends TypedGlNode<RampGlParamsConfig> {
params_config: RampGlParamsConfig;
static type(): Readonly<'ramp'>;
initializeNode(): void;
set_lines(shaders_collection_controller: ShadersCollectionController): void;
set_param_configs(): void;
private _uniform_name;
}
export {};