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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import {TypedGlNode} from "./_Base"; import { GL_CONNECTION_POINT_TYPES, GlConnectionPointType, GlConnectionPointInitValueMap, GlConnectionPointTypeToParamTypeMap } from "../utils/io/connections/Gl"; import {NodeParamsConfig, ParamConfig} from "../utils/params/ParamsConfig"; import {ParamType as ParamType2} from "../../poly/ParamType"; import {UniformGLDefinition} from "./utils/GLDefinition"; import {ParamConfigsController as ParamConfigsController2} from "../utils/code/controllers/ParamConfigsController"; import {GlParamConfig} from "./code/utils/ParamConfig"; import {CoreType} from "../../../core/Type"; class ParamGlParamsConfig extends NodeParamsConfig { constructor() { super(...arguments); this.name = ParamConfig.STRING(""); this.type = ParamConfig.INTEGER(GL_CONNECTION_POINT_TYPES.indexOf(GlConnectionPointType.FLOAT), { menu: { entries: GL_CONNECTION_POINT_TYPES.map((name, i) => { return {name, value: i}; }) } }); this.as_color = ParamConfig.BOOLEAN(0, { visibleIf: {type: GL_CONNECTION_POINT_TYPES.indexOf(GlConnectionPointType.VEC3)} }); } } const ParamsConfig2 = new ParamGlParamsConfig(); export class ParamGlNode extends TypedGlNode { constructor() { super(...arguments); this.params_config = ParamsConfig2; this._allow_inputs_created_from_params = false; this._on_create_set_name_if_none_bound = this._on_create_set_name_if_none.bind(this); } static type() { return "param"; } initializeNode() { this.addPostDirtyHook("_set_mat_to_recompile", this._set_mat_to_recompile.bind(this)); this.lifecycle.add_on_create_hook(this._on_create_set_name_if_none_bound); this.io.connection_points.initializeNode(); this.io.connection_points.set_expected_input_types_function(() => []); this.io.connection_points.set_expected_output_types_function(() => [GL_CONNECTION_POINT_TYPES[this.pv.type]]); this.scene().dispatchController.onAddListener(() => { this.params.onParamsCreated("params_label", () => { this.params.label.init([this.p.name]); }); }); } set_lines(shaders_collection_controller) { const definitions = []; const gl_type = GL_CONNECTION_POINT_TYPES[this.pv.type]; const var_name = this.uniform_name(); definitions.push(new UniformGLDefinition(this, gl_type, var_name)); shaders_collection_controller.add_definitions(this, definitions); } set_param_configs() { const gl_type = GL_CONNECTION_POINT_TYPES[this.pv.type]; const default_value = GlConnectionPointInitValueMap[gl_type]; let param_type = GlConnectionPointTypeToParamTypeMap[gl_type]; this._param_configs_controller = this._param_configs_controller || new ParamConfigsController2(); this._param_configs_controller.reset(); if (param_type == ParamType2.VECTOR3 && this.p.as_color.value && CoreType.isArray(default_value) && default_value.length == 3) { const param_config = new GlParamConfig(ParamType2.COLOR, this.pv.name, default_value, this.uniform_name()); this._param_configs_controller.push(param_config); } else { const param_config = new GlParamConfig(param_type, this.pv.name, default_value, this.uniform_name()); this._param_configs_controller.push(param_config); } } uniform_name() { const output_connection_point = this.io.outputs.named_output_connection_points[0]; const var_name = this.gl_var_name(output_connection_point.name()); return var_name; } set_gl_type(type) { const index = GL_CONNECTION_POINT_TYPES.indexOf(type); this.p.type.set(index); } _on_create_set_name_if_none() { if (this.pv.name == "") { this.p.name.set(this.name()); } } }