polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
89 lines (88 loc) • 3.73 kB
JavaScript
import {TypedGlNode} from "./_Base";
import {
GL_CONNECTION_POINT_TYPES,
GlConnectionPointType,
GlConnectionPointInitValueMap,
GlConnectionPointTypeToParamTypeMap
} from "../utils/io/connections/Gl";
import {NodeParamsConfig, ParamConfig} from "../utils/params/ParamsConfig";
import {ParamType as ParamType2} from "../../poly/ParamType";
import {UniformGLDefinition} from "./utils/GLDefinition";
import {ParamConfigsController as ParamConfigsController2} from "../utils/code/controllers/ParamConfigsController";
import {GlParamConfig} from "./code/utils/ParamConfig";
import {CoreType} from "../../../core/Type";
class ParamGlParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
this.name = ParamConfig.STRING("");
this.type = ParamConfig.INTEGER(GL_CONNECTION_POINT_TYPES.indexOf(GlConnectionPointType.FLOAT), {
menu: {
entries: GL_CONNECTION_POINT_TYPES.map((name, i) => {
return {name, value: i};
})
}
});
this.as_color = ParamConfig.BOOLEAN(0, {
visibleIf: {type: GL_CONNECTION_POINT_TYPES.indexOf(GlConnectionPointType.VEC3)}
});
}
}
const ParamsConfig2 = new ParamGlParamsConfig();
export class ParamGlNode extends TypedGlNode {
constructor() {
super(...arguments);
this.params_config = ParamsConfig2;
this._allow_inputs_created_from_params = false;
this._on_create_set_name_if_none_bound = this._on_create_set_name_if_none.bind(this);
}
static type() {
return "param";
}
initializeNode() {
this.addPostDirtyHook("_set_mat_to_recompile", this._set_mat_to_recompile.bind(this));
this.lifecycle.add_on_create_hook(this._on_create_set_name_if_none_bound);
this.io.connection_points.initializeNode();
this.io.connection_points.set_expected_input_types_function(() => []);
this.io.connection_points.set_expected_output_types_function(() => [GL_CONNECTION_POINT_TYPES[this.pv.type]]);
this.scene().dispatchController.onAddListener(() => {
this.params.onParamsCreated("params_label", () => {
this.params.label.init([this.p.name]);
});
});
}
set_lines(shaders_collection_controller) {
const definitions = [];
const gl_type = GL_CONNECTION_POINT_TYPES[this.pv.type];
const var_name = this.uniform_name();
definitions.push(new UniformGLDefinition(this, gl_type, var_name));
shaders_collection_controller.add_definitions(this, definitions);
}
set_param_configs() {
const gl_type = GL_CONNECTION_POINT_TYPES[this.pv.type];
const default_value = GlConnectionPointInitValueMap[gl_type];
let param_type = GlConnectionPointTypeToParamTypeMap[gl_type];
this._param_configs_controller = this._param_configs_controller || new ParamConfigsController2();
this._param_configs_controller.reset();
if (param_type == ParamType2.VECTOR3 && this.p.as_color.value && CoreType.isArray(default_value) && default_value.length == 3) {
const param_config = new GlParamConfig(ParamType2.COLOR, this.pv.name, default_value, this.uniform_name());
this._param_configs_controller.push(param_config);
} else {
const param_config = new GlParamConfig(param_type, this.pv.name, default_value, this.uniform_name());
this._param_configs_controller.push(param_config);
}
}
uniform_name() {
const output_connection_point = this.io.outputs.named_output_connection_points[0];
const var_name = this.gl_var_name(output_connection_point.name());
return var_name;
}
set_gl_type(type) {
const index = GL_CONNECTION_POINT_TYPES.indexOf(type);
this.p.type.set(index);
}
_on_create_set_name_if_none() {
if (this.pv.name == "") {
this.p.name.set(this.name());
}
}
}