polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
25 lines (24 loc) • 817 B
JavaScript
import {TypedGlNode} from "./_Base";
import {NodeParamsConfig} from "../utils/params/ParamsConfig";
class OutputGlParamsConfig extends NodeParamsConfig {
}
const ParamsConfig2 = new OutputGlParamsConfig();
export class OutputGlNode extends TypedGlNode {
constructor() {
super(...arguments);
this.params_config = ParamsConfig2;
}
static type() {
return "output";
}
initializeNode() {
super.initializeNode();
this.addPostDirtyHook("_set_mat_to_recompile", this._set_mat_to_recompile.bind(this));
this.lifecycle.add_on_add_hook(() => {
this.material_node?.assemblerController?.add_output_inputs(this);
});
}
set_lines(shaders_collection_controller) {
this.material_node?.assemblerController?.assembler.set_node_lines_output(this, shaders_collection_controller);
}
}