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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import {TypedGlNode} from "./_Base"; import {NodeParamsConfig} from "../utils/params/ParamsConfig"; class OutputGlParamsConfig extends NodeParamsConfig { } const ParamsConfig2 = new OutputGlParamsConfig(); export class OutputGlNode extends TypedGlNode { constructor() { super(...arguments); this.params_config = ParamsConfig2; } static type() { return "output"; } initializeNode() { super.initializeNode(); this.addPostDirtyHook("_set_mat_to_recompile", this._set_mat_to_recompile.bind(this)); this.lifecycle.add_on_add_hook(() => { this.material_node?.assemblerController?.add_output_inputs(this); }); } set_lines(shaders_collection_controller) { this.material_node?.assemblerController?.assembler.set_node_lines_output(this, shaders_collection_controller); } }