polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
7 lines (6 loc) • 345 B
TypeScript
import { BaseNodeGlMathFunctionArg1GlNode } from './_BaseMathFunction';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
export declare class NullGlNode extends BaseNodeGlMathFunctionArg1GlNode {
static type(): string;
set_lines(shaders_collection_controller: ShadersCollectionController): void;
}