polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
41 lines (40 loc) • 1.9 kB
TypeScript
import { TypedGlNode } from './_Base';
export declare enum NoiseName {
CLASSIC_PERLIN_2D = "Classic Perlin 2D",
CLASSIC_PERLIN_3D = "Classic Perlin 3D",
CLASSIC_PERLIN_4D = "Classic Perlin 4D",
NOISE_2D = "noise2D",
NOISE_3D = "noise3D",
NOISE_4D = "noise4D"
}
export declare const NOISE_NAMES: Array<NoiseName>;
declare enum InputName {
AMP = "amp",
POSITION = "position",
FREQ = "freq",
OFFSET = "offset"
}
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
declare class NoiseGlParamsConfig extends NodeParamsConfig {
type: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>;
outputType: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>;
octaves: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>;
ampAttenuation: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
freqIncrease: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>;
separator: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.SEPARATOR>;
}
export declare class NoiseGlNode extends TypedGlNode<NoiseGlParamsConfig> {
params_config: NoiseGlParamsConfig;
static type(): string;
initializeNode(): void;
protected _gl_input_name(index: number): InputName;
param_default_value(name: string): number;
private _expected_input_types;
private _expected_output_types;
set_lines(shaders_collection_controller: ShadersCollectionController): void;
private fbm_method_name;
private fbm_function;
private single_noise_line;
}
export {};