polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
12 lines (11 loc) • 569 B
TypeScript
import { BaseNodeGlMathFunctionArg2GlNode } from './_BaseMathFunction';
import { FunctionGLDefinition } from './utils/GLDefinition';
import { GlConnectionPointType } from '../utils/io/connections/Gl';
export declare class MaxLengthGlNode extends BaseNodeGlMathFunctionArg2GlNode {
static type(): string;
protected _expected_input_types(): GlConnectionPointType[];
protected _gl_input_name(index: number): string;
param_default_value(name: string): number;
protected gl_method_name(): string;
gl_function_definitions(): FunctionGLDefinition[];
}