polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
10 lines (9 loc) • 422 B
TypeScript
import { BaseNodeGlMathFunctionArg1GlNode } from './_BaseMathFunction';
import { GlConnectionPointType } from '../utils/io/connections/Gl';
export declare class LengthGlNode extends BaseNodeGlMathFunctionArg1GlNode {
static type(): string;
initializeNode(): void;
protected _gl_input_name(index: number): string;
gl_method_name(): string;
protected _expected_output_types(): GlConnectionPointType[];
}