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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import { BaseNodeGlMathFunctionArg1GlNode } from './_BaseMathFunction'; import { GlConnectionPointType } from '../utils/io/connections/Gl'; export declare class LengthGlNode extends BaseNodeGlMathFunctionArg1GlNode { static type(): string; initializeNode(): void; protected _gl_input_name(index: number): string; gl_method_name(): string; protected _expected_output_types(): GlConnectionPointType[]; }