polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
14 lines (13 loc) • 645 B
TypeScript
import { TypedGlNode } from './_Base';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class LchToRgbGlParamsConfig extends NodeParamsConfig {
lch: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.VECTOR3>;
}
export declare class LchToRgbGlNode extends TypedGlNode<LchToRgbGlParamsConfig> {
params_config: LchToRgbGlParamsConfig;
static type(): string;
initializeNode(): void;
set_lines(shaders_collection_controller: ShadersCollectionController): void;
}
export {};