polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
25 lines (24 loc) • 1.45 kB
TypeScript
import { TypedGlNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { ShadersCollectionController } from './code/utils/ShadersCollectionController';
declare class InstanceTransformGlParamsConfig extends NodeParamsConfig {
position: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.VECTOR3>;
normal: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.VECTOR3>;
instancePosition: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.VECTOR3>;
instanceOrientation: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.VECTOR4>;
instanceScale: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.VECTOR3>;
}
export declare class InstanceTransformGlNode extends TypedGlNode<InstanceTransformGlParamsConfig> {
params_config: InstanceTransformGlParamsConfig;
static type(): string;
initializeNode(): void;
set_lines(shaders_collection_controller: ShadersCollectionController): void;
gl_output_name_position(): string;
gl_output_name_normal(): string;
private _default_position;
private _default_normal;
private _default_instancePosition;
private _default_input_instanceOrientation;
private _default_input_instanceScale;
}
export {};