polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
32 lines (31 loc) • 1.36 kB
TypeScript
import { BaseNodeGlMathFunctionArg5GlNode } from './_BaseMathFunction';
import { BaseNodeGlMathFunctionArg3GlNode } from './_BaseMathFunction';
import { FunctionGLDefinition } from './utils/GLDefinition';
export declare class FitGlNode extends BaseNodeGlMathFunctionArg5GlNode {
static type(): string;
protected _gl_input_name(index: number): string;
param_default_value(name: string): number;
protected gl_method_name(): string;
gl_function_definitions(): FunctionGLDefinition[];
}
export declare class FitTo01GlNode extends BaseNodeGlMathFunctionArg3GlNode {
static type(): string;
_gl_input_name(index: number): string;
param_default_value(name: string): number;
gl_method_name(): string;
gl_function_definitions(): FunctionGLDefinition[];
}
export declare class FitFrom01GlNode extends BaseNodeGlMathFunctionArg3GlNode {
static type(): string;
_gl_input_name(index: number): string;
param_default_value(name: string): number;
gl_method_name(): string;
gl_function_definitions(): FunctionGLDefinition[];
}
export declare class FitFrom01ToVarianceGlNode extends BaseNodeGlMathFunctionArg3GlNode {
static type(): string;
_gl_input_name(index: number): string;
param_default_value(name: string): number;
gl_method_name(): string;
gl_function_definitions(): FunctionGLDefinition[];
}