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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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import CycleMethods from "./gl/cycle.glsl"; import {MathFunctionArg3Factory} from "./_Math_Arg3"; export class CycleGlNode extends MathFunctionArg3Factory("cycle", { in: ["in", "min", "max"], default: {max: 1}, functions: [CycleMethods] }) { }