polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
26 lines (25 loc) • 935 B
TypeScript
/**
* Timer to trigger events at certain intervals
*
*
*
*/
import { TypedEventNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class TimerEventParamsConfig extends NodeParamsConfig {
/** @param period between each interval */
period: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>;
/** @param number of times the timer should repeat. Set to -1 to never stop */
count: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>;
}
export declare class TimerEventNode extends TypedEventNode<TimerEventParamsConfig> {
params_config: TimerEventParamsConfig;
static type(): string;
initializeNode(): void;
private _timer_active;
private _current_count;
private _start_timer;
protected _stop_timer(): void;
private _run_timer;
}
export {};