polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
26 lines (25 loc) • 955 B
TypeScript
/**
* Prints a message to the console or a popup.
*
* @remarks
* This can be useful to debug events
*
*
*/
import { TypedEventNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class MessageParamsConfig extends NodeParamsConfig {
/** @param toggle on for the message to be displayed in a popup */
alert: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
/** @param toggle on for the message to be printed in the console */
console: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
}
export declare class MessageEventNode extends TypedEventNode<MessageParamsConfig> {
params_config: MessageParamsConfig;
static type(): string;
static readonly OUTPUT = "output";
initializeNode(): void;
private trigger_output;
private _process_trigger_event;
}
export {};