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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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/** * Blocks incoming envetts * * @remarks * This can be useful to debug events, to prevents incoming events to be propagatted further. * * */ import { TypedEventNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class BlockParamsConfig extends NodeParamsConfig { /** @param toggle on to block incoming events */ blocking: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>; } export declare class BlockEventNode extends TypedEventNode<BlockParamsConfig> { params_config: BlockParamsConfig; static type(): string; static readonly OUTPUT = "output"; initializeNode(): void; private trigger_output; private _process_incoming_event; } export {};