polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
24 lines (23 loc) • 779 B
TypeScript
/**
* Blocks incoming envetts
*
* @remarks
* This can be useful to debug events, to prevents incoming events to be propagatted further.
*
*
*/
import { TypedEventNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class BlockParamsConfig extends NodeParamsConfig {
/** @param toggle on to block incoming events */
blocking: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>;
}
export declare class BlockEventNode extends TypedEventNode<BlockParamsConfig> {
params_config: BlockParamsConfig;
static type(): string;
static readonly OUTPUT = "output";
initializeNode(): void;
private trigger_output;
private _process_incoming_event;
}
export {};