polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
23 lines (22 loc) • 893 B
TypeScript
import { WebGLRenderer } from 'three/src/renderers/WebGLRenderer';
import { TypedCopNode } from '../_Base';
import { NodeParamsConfig } from '../../utils/params/ParamsConfig';
declare class BaseCopRendererCopParamsConfig extends NodeParamsConfig {
useCameraRenderer: import("../../utils/params/ParamsConfig").ParamTemplate<import("../../../poly/ParamType").ParamType.BOOLEAN>;
}
export declare class BaseCopRendererCopNode extends TypedCopNode<BaseCopRendererCopParamsConfig> {
params_config: BaseCopRendererCopParamsConfig;
}
export declare class CopRendererController {
private node;
private _renderer;
constructor(node: BaseCopRendererCopNode);
renderer(): Promise<WebGLRenderer>;
reset(): void;
camera_renderer(): Promise<WebGLRenderer>;
save_state(): void;
make_linear(): void;
restore_state(): void;
private _create_renderer;
}
export {};