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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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/** * Texture properties * * @remarks * Performance tip: If possible, try to set min filter to LinearFilter in order to avoid the generation of mipmaps. * [https://discourse.threejs.org/t/threejs-app-performance-point-click-game/18491](https://discourse.threejs.org/t/threejs-app-performance-point-click-game/18491) */ import { Texture } from 'three/src/textures/Texture'; import { TypedCopNode } from './_Base'; import { TextureParamsController } from './utils/TextureParamsController'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare const TexturePropertiesCopParamsConfig_base: { new (...args: any[]): { tencoding: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>; encoding: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>; tmapping: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>; mapping: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>; twrap: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>; wrapS: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>; wrapT: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>; wrapSep: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.SEPARATOR>; tminfilter: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>; minFilter: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>; tmagfilter: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>; magFilter: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>; tanisotropy: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>; useRendererMaxAnisotropy: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>; anisotropy: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>; useCameraRenderer: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>; anisotropySep: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.SEPARATOR>; tflipY: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>; flipY: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>; ttransform: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BOOLEAN>; offset: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.VECTOR2>; repeat: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.VECTOR2>; rotation: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.FLOAT>; center: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.VECTOR2>; }; } & typeof NodeParamsConfig; declare class TexturePropertiesCopParamsConfig extends TexturePropertiesCopParamsConfig_base { } export declare class TexturePropertiesCopNode extends TypedCopNode<TexturePropertiesCopParamsConfig> { params_config: TexturePropertiesCopParamsConfig; static type(): string; readonly texture_params_controller: TextureParamsController; initializeNode(): void; cook(input_contents: Texture[]): Promise<void>; } export {};