polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
18 lines (17 loc) • 583 B
TypeScript
/**
* Switch between the different inputs
*
*/
import { TypedCopNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class SwitchCopParamsConfig extends NodeParamsConfig {
/** @param input index */
input: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>;
}
export declare class SwitchCopNode extends TypedCopNode<SwitchCopParamsConfig> {
params_config: SwitchCopParamsConfig;
static type(): string;
initializeNode(): void;
cook(): Promise<void>;
}
export {};