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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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/** * Simply makes a copy of the texture * */ import { Texture } from 'three/src/textures/Texture'; import { TypedCopNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; export declare class NullCopNode extends TypedCopNode<NodeParamsConfig> { params_config: NodeParamsConfig; static type(): string; initializeNode(): void; cook(input_contents: Texture[]): Promise<void>; }