polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
20 lines (19 loc) • 696 B
TypeScript
/**
* Switch between animation properties
*
*
*/
import { TypedAnimNode } from './_Base';
import { TimelineBuilder } from '../../../core/animation/TimelineBuilder';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class SwitchAnimParamsConfig extends NodeParamsConfig {
/** @param input to process */
input: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.INTEGER>;
}
export declare class SwitchAnimNode extends TypedAnimNode<SwitchAnimParamsConfig> {
params_config: SwitchAnimParamsConfig;
static type(): string;
initializeNode(): void;
cook(input_contents: TimelineBuilder[]): void;
}
export {};