polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
20 lines (19 loc) • 724 B
TypeScript
/**
* Name of the property the animation will be applied to
*
*
*/
import { TypedAnimNode } from './_Base';
import { TimelineBuilder } from '../../../core/animation/TimelineBuilder';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class PropertyNameAnimParamsConfig extends NodeParamsConfig {
/** @param name */
name: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.STRING>;
}
export declare class PropertyNameAnimNode extends TypedAnimNode<PropertyNameAnimParamsConfig> {
params_config: PropertyNameAnimParamsConfig;
static type(): string;
initializeNode(): void;
cook(input_contents: TimelineBuilder[]): void;
}
export {};