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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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/** * Name of the property the animation will be applied to * * */ import { TypedAnimNode } from './_Base'; import { TimelineBuilder } from '../../../core/animation/TimelineBuilder'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class PropertyNameAnimParamsConfig extends NodeParamsConfig { /** @param name */ name: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.STRING>; } export declare class PropertyNameAnimNode extends TypedAnimNode<PropertyNameAnimParamsConfig> { params_config: PropertyNameAnimParamsConfig; static type(): string; initializeNode(): void; cook(input_contents: TimelineBuilder[]): void; } export {};