UNPKG

polygonjs-engine

Version:

node-based webgl 3D engine https://polygonjs.com

27 lines (26 loc) 1.09 kB
/** * shows controls to play and pause animation properties * */ import { TypedAnimNode } from './_Base'; import { TimelineBuilder } from '../../../core/animation/TimelineBuilder'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class NullAnimParamsConfig extends NodeParamsConfig { /** @param play the animations */ play: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BUTTON>; /** @param pause the animations */ pause: import("../utils/params/ParamsConfig").ParamTemplate<import("../../poly/ParamType").ParamType.BUTTON>; } export declare class NullAnimNode extends TypedAnimNode<NullAnimParamsConfig> { params_config: NullAnimParamsConfig; static type(): string; initializeNode(): void; cook(input_contents: TimelineBuilder[]): void; private _timeline_builder; private _timeline; play(): Promise<unknown>; pause(): Promise<void>; static PARAM_CALLBACK_play(node: NullAnimNode): void; static PARAM_CALLBACK_pause(node: NullAnimNode): void; } export {};