UNPKG

polygonjs-engine

Version:

node-based webgl 3D engine https://polygonjs.com

203 lines (202 loc) 7.47 kB
import {ParamJsonImporter} from "./Param"; import {Poly as Poly2} from "../../../Poly"; import {OPERATIONS_COMPOSER_NODE_TYPE} from "../../../../core/operations/_Base"; import {CoreType} from "../../../../core/Type"; export class OptimizedNodesJsonImporter { constructor(_node) { this._node = _node; this._nodes = []; this._optimized_root_node_names = new Set(); this._operation_containers_by_name = new Map(); this._node_inputs = []; } nodes() { return this._nodes; } process_data(scene_importer, data) { if (!data) { return; } if (!(this._node.childrenAllowed() && this._node.childrenController)) { return; } const {optimized_names} = OptimizedNodesJsonImporter.child_names_by_optimized_state(data); this._nodes = []; this._optimized_root_node_names = new Set(); for (let node_name of optimized_names) { if (OptimizedNodesJsonImporter.is_optimized_root_node(data, node_name)) { this._optimized_root_node_names.add(node_name); } } for (let node_name of this._optimized_root_node_names) { const node_data = data[node_name]; const node = this._node.createNode(OPERATIONS_COMPOSER_NODE_TYPE); if (node) { node.setName(node_name); this._nodes.push(node); if (node_data.flags?.display) { node.flags?.display?.set(true); } const operation_container = this._create_operation_container(scene_importer, node, node_data, node.name()); node.set_output_operation_container(operation_container); } } for (let node of this._nodes) { const operation_container = node.output_operation_container(); if (operation_container) { this._node_inputs = []; this._add_optimized_node_inputs(scene_importer, node, data, node.name(), operation_container); node.io.inputs.setCount(this._node_inputs.length); for (let i = 0; i < this._node_inputs.length; i++) { node.setInput(i, this._node_inputs[i]); } } } } _add_optimized_node_inputs(scene_importer, node, data, node_name, current_operation_container) { const node_data = data[node_name]; const inputs_data = node_data["inputs"]; if (!inputs_data) { return; } for (let input_data of inputs_data) { if (CoreType.isString(input_data)) { const input_node_data = data[input_data]; if (input_node_data) { if (OptimizedNodesJsonImporter.is_node_optimized(input_node_data) && !this._optimized_root_node_names.has(input_data)) { let operation_container = this._operation_containers_by_name.get(input_data); if (!operation_container) { operation_container = this._create_operation_container(scene_importer, node, input_node_data, input_data); if (operation_container) { this._add_optimized_node_inputs(scene_importer, node, data, input_data, operation_container); } } current_operation_container.add_input(operation_container); } else { const input_node = node.parent()?.node(input_data); if (input_node) { this._node_inputs.push(input_node); const node_input_index = this._node_inputs.length - 1; node.add_input_config(current_operation_container, { operation_input_index: current_operation_container.current_input_index(), node_input_index }); current_operation_container.increment_input_index(); } } } } } if (node_data.cloned_state_overriden == true) { current_operation_container.override_input_clone_state(node_data.cloned_state_overriden); } } static child_names_by_optimized_state(data) { const node_names = Object.keys(data); const optimized_names = []; const non_optimized_names = []; for (let node_name of node_names) { const node_data = data[node_name]; const optimized_state = Poly2.playerMode() && this.is_node_optimized(node_data); if (optimized_state) { optimized_names.push(node_name); } else { non_optimized_names.push(node_name); } } return {optimized_names, non_optimized_names}; } static is_optimized_root_node_generic(data) { if (data.outputs_count == 0) { return true; } if (data.non_optimized_count > 0) { return true; } return false; } static is_optimized_root_node(data, current_node_name) { const output_names = this.node_outputs(data, current_node_name); let non_optimized_count = 0; output_names.forEach((node_name) => { const node_data = data[node_name]; if (!this.is_node_optimized(node_data)) { non_optimized_count++; } }); return this.is_optimized_root_node_generic({ outputs_count: output_names.size, non_optimized_count }); } static is_optimized_root_node_from_node(node) { if (!node.flags?.optimize?.active()) { return false; } const output_nodes = node.io.connections.output_connections().map((c) => c.node_dest); let non_optimized_count = 0; for (let output_node of output_nodes) { if (!output_node.flags?.optimize?.active()) { non_optimized_count++; } } return this.is_optimized_root_node_generic({ outputs_count: output_nodes.length, non_optimized_count }); } static node_outputs(data, current_node_name) { const node_names = Object.keys(data); const output_node_names = new Set(); for (let node_name of node_names) { if (node_name != current_node_name) { const node_data = data[node_name]; const inputs = node_data["inputs"]; if (inputs) { for (let input_data of inputs) { if (CoreType.isString(input_data)) { const input_node_name = input_data; if (input_node_name == current_node_name) { output_node_names.add(node_name); } } } } } } return output_node_names; } _create_operation_container(scene_importer, node, node_data, node_name) { const non_spare_params_data = ParamJsonImporter.non_spare_params_data_value(node_data["params"]); const operation_type = OptimizedNodesJsonImporter.operation_type(node_data); const operation_container = this._node.create_operation_container(operation_type, node_name, non_spare_params_data); if (operation_container) { this._operation_containers_by_name.set(node_name, operation_container); if (operation_container.path_param_resolve_required()) { node.add_operation_container_with_path_param_resolve_required(operation_container); scene_importer.add_operations_composer_node_with_path_param_resolve_required(node); } } return operation_container; } static operation_type(node_data) { if (OptimizedNodesJsonImporter.is_node_bypassed(node_data)) { return "null"; } return node_data["type"]; } static is_node_optimized(node_data) { const node_flags = node_data["flags"]; if (node_flags && node_flags["optimize"]) { return true; } return false; } static is_node_bypassed(node_data) { const node_flags = node_data["flags"]; if (node_flags && node_flags["bypass"]) { return true; } return false; } }