polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
13 lines (12 loc) • 595 B
TypeScript
import { TypedNode } from '../../../nodes/_Base';
import { SceneJsonImporter } from '../../../io/json/import/Scene';
import { NodeContext } from '../../../poly/NodeContext';
import { NodeJsonExporterData } from '../export/Node';
import { PolyDictionary } from '../../../../types/GlobalTypes';
declare type BaseNodeTypeWithIO = TypedNode<NodeContext, any>;
export declare class NodesJsonImporter<T extends BaseNodeTypeWithIO> {
protected _node: T;
constructor(_node: T);
process_data(scene_importer: SceneJsonImporter, data?: PolyDictionary<NodeJsonExporterData>): void;
}
export {};