polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
40 lines (39 loc) • 1.09 kB
JavaScript
import {BaseMethod} from "./_Base";
import {CoreString} from "../../../core/String";
export class OpdigitsExpression extends BaseMethod {
constructor() {
super(...arguments);
this._require_dependency = true;
}
static required_arguments() {
return [["string", "path to node"]];
}
find_dependency(index_or_path) {
const graph_node = this.find_referenced_graph_node(index_or_path);
if (graph_node) {
const node = graph_node;
if (node.nameController) {
const name_node = node.nameController.graph_node;
return this.create_dependency(name_node, index_or_path);
}
}
return null;
}
process_arguments(args) {
return new Promise((resolve, reject) => {
if (args.length == 1) {
const index_or_path = args[0];
const node = this.get_referenced_node(index_or_path);
if (node) {
const name = node.name();
const value = CoreString.tailDigits(name);
resolve(value);
} else {
resolve(0);
}
} else {
resolve(0);
}
});
}
}