polygonjs-engine
Version:
node-based webgl 3D engine https://polygonjs.com
25 lines (24 loc) • 791 B
TypeScript
/**
* Returns the number of objects in a geometry.
*
* @remarks
* It takes 1 arguments.
*
* objectsCount(<input_index_or_node_path\>)
*
* - **<input_index_or_node_path\>** returns the number of objects, as a number
*
* ## Usage
*
* - `objectsCount(0)` - returns the number of objects in the input node.
* - `objectsCount('/geo/merge1')` - returns the number of objects in the node /geo/merge1
*
*/
import { BaseMethod } from './_Base';
import { MethodDependency } from '../MethodDependency';
export declare class ObjectsCountExpression extends BaseMethod {
protected _require_dependency: boolean;
static required_arguments(): string[][];
find_dependency(index_or_path: number | string): MethodDependency | null;
process_arguments(args: any[]): Promise<any>;
}