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polygonjs-engine

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node-based webgl 3D engine https://polygonjs.com

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/** * Returns the number of objects in a geometry. * * @remarks * It takes 1 arguments. * * objectsCount(<input_index_or_node_path\>) * * - **<input_index_or_node_path\>** returns the number of objects, as a number * * ## Usage * * - `objectsCount(0)` - returns the number of objects in the input node. * - `objectsCount('/geo/merge1')` - returns the number of objects in the node /geo/merge1 * */ import { BaseMethod } from './_Base'; import { MethodDependency } from '../MethodDependency'; export declare class ObjectsCountExpression extends BaseMethod { protected _require_dependency: boolean; static required_arguments(): string[][]; find_dependency(index_or_path: number | string): MethodDependency | null; process_arguments(args: any[]): Promise<any>; }